Stayin' Alive [v1.10]
Stayin' Alive » Devlog
Knowledge!
To make the knowledge system a little more obvious, we made some quality-of-life improvements to make it stand out. Also some bug fixes.
Changes
- Knowledge menu now contains more interactable information
- Tutorial refactored to mention knowledge and logs
- Some UI sprites like buttons and dialogue boxes were updated
- Fixed issues with game UI scaling on non-16:9 screens
- Fixed bug where special interactables could overwrite the player’s starting den
- You can now walk through rabbits and worker animals (to avoid more common softlocks)
- Tooltip text should spawn in the right spots more consistently
- A brain particle now spawns on items/interactables/animals when they get added to the knowledge menu
Files
StayinAlive1.10.zip 17 MB
1 day ago
Stayin' Alive
It's not easy being a kangaroo rat in Southern California.
| Status | Released |
| Authors | LWCoding, zemarhtyel, krvstcl, knockdev |
| Genre | Simulation, Strategy, Survival |
| Tags | Animals, Cute, nature, Short, Singleplayer, Top-Down |
More posts
- Stayin' Alive [v1.11.2]7 hours ago
- Stayin' Alive [v1.11]16 hours ago
- Stayin' Alive [v1.9.1]6 days ago
- Stayin' Alive [v1.9]6 days ago
- Stayin' Alive [v1.8]7 days ago

Leave a comment
Log in with itch.io to leave a comment.