Stayin' Alive [v1.9]
Stayin' Alive » Devlog
Knowledge is power!
And that's exactly what we're bringing to this update. There are more things to explore in the map, and a tracker to see what you've viewed so far. This is a work in progress feature; we're thinking of adding much, much more in the future.
Changes
- Map size increased by 20% to accommodate for more structures
- Decreased natural grass spawn (this is made up for in other structures)
- Added structure (grass patches): Just a patch of grass!
- Added structure (bee trees): Bees spawn around them and pollinate nearby grass, grass spawns around bee trees, and grass spawns 50% faster around bee trees
- Add Knowledge menu that shows things you have previously discovered
- P button now pauses the game instead of Escape, so you don’t exit fullscreen
- Assigned Rats now share gathering strategies over the burrows. This means that with more rats assigned to dens, your rats gain increased gathering efficiency
- Added blinking outlines to the teleport menu icons
- Added counters to shot the number of assigned/unassigned workers, and their respective limits
- Gave a fresh coat of paint to the den administrator menu
Files
EcoSystem (Web).zip Play in browser
7 hours ago
Stayin' Alive
It's not easy being a kangaroo rat in Southern California.
| Status | Released |
| Authors | LWCoding, zemarhtyel, krvstcl |
| Genre | Simulation, Strategy, Survival |
| Tags | Animals, Cute, nature, Short, Singleplayer, Top-Down |
More posts
- Stayin' Alive [v1.9.1]5 hours ago
- Stayin' Alive [v1.8]1 day ago

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