QoL Changes [1.0.9]


Updates

After some thoughtful playtesting, here are some quality of life changes:

Balances

  • Easter egg final boss enemy is now easier to defeat; has less health and deals less damage

Changes

  • Damage indicator now shows base damage before the modifier (e.g., 13 (9+3) damage instead of 13 (+3) damage) for clarity
  • Waterlogged now makes the player deal half damage instead of zero damage

Bug Fixes

  • Fixed bug where status effect tooltips went off-screen in the Windows build

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